Defence • Training & Simulation

AR/VR Combat Training
with Private 5G

Enable immersive combat simulations, multi-user training exercises, and realistic mission rehearsal without safety risks or ammunition costs.

80%
Training cost reduction
200+
Simultaneous trainees
5x
More training reps
VR Training

Why Now

Training Budget Crisis

$50K/soldier annually for ammunition and range time unsustainable

Range Availability

Training ranges booked months in advance, limiting readiness

Safety Concerns

Live-fire training accidents cause casualties and investigations

Technology Maturity

VR now photorealistic with <20ms latency for comfortable training

Proven Effectiveness

Studies show 90% retention vs 30% for traditional training

Environmental Pressure

Live-fire creates noise, pollution requiring expensive remediation

The Operational Challenge

High Training Costs

Live-fire exercises cost $50K+ per soldier annually for ammunition and range time

Limited Realism

Cannot safely replicate high-risk scenarios like urban combat and IED threats

Range Availability

Training ranges booked months in advance, limiting practice opportunities

Environmental Impact

Live-fire exercises create noise, pollution, and land use restrictions

No Performance Metrics

Subjective assessment of skills without quantitative data

Geographic Constraints

Cannot bring soldiers to specialized training centers regularly

The Private 5G Enabled Solution

Immersive Combat Simulations

Realistic VR environments replicate any terrain, weather, and threat scenarios

Multi-User Exercises

200+ soldiers train together in shared virtual battlespace

Weapons Simulation

Haptic feedback and realistic ballistics without live ammunition

Zero Latency

Edge rendering delivers <20ms motion-to-photon for comfortable VR

Performance Analytics

AI tracks accuracy, tactics, decision-making for objective assessment

Mission Rehearsal

Practice actual upcoming missions in virtual replica of target area

Technical Architecture

Performance Specifications

Motion-to-Photon
<20ms
VR comfort
Multi-User
200+
simultaneous
Training Cost
80%
reduction
Retention Rate
90%
vs 30%
Reps Increase
5x
more practice
Safety
Zero
incidents
VR HeadsetsPrivate 5G NetworkEdge RenderingTraining Management

Cloud Rendering

High-fidelity graphics rendered at edge servers and streamed to lightweight headsets

Scenario Engine

Dynamic mission generation with AI-controlled enemy forces and civilians

After Action Review

Replay exercises from any perspective with performance heatmaps and statistics

Skills Database

Track individual and unit proficiency over time with competency milestones

Network Engineering Considerations

Ultra-Low Latency Rendering

<20ms motion-to-photon via edge servers for comfortable VR

Multi-User Coordination

200+ soldiers in shared virtual battlespace with synchronized actions

Cloud Rendering

High-fidelity graphics streamed to lightweight headsets

AI Scenario Engine

Dynamic mission generation with intelligent enemy forces

Performance Analytics

Track accuracy, tactics, decision-making for objective assessment

After Action Review

Replay exercises from any perspective with performance heatmaps

Measurable Business Impact

Operational Impact

  • 5x more training repetitions possible
  • 200+ soldiers train simultaneously
  • 90% retention vs 30% traditional
  • Zero safety incidents during training

Financial Impact

  • $145M annual ammunition savings
  • 80% lower range maintenance costs
  • 60% reduction in training time
  • Eliminated environmental remediation

Strategic Impact

  • Mission-ready force proficiency
  • Rapid deployment readiness
  • Enhanced decision-making skills
  • Competitive training advantage

Deployment Model

Phase 1

Content Development

Create training scenarios, terrains, and enemy AI behaviors

Phase 2

Pilot Company

Deploy to one unit to validate training effectiveness and adoption

Phase 3

Base Rollout

Scale to all units at installation with instructor training

Phase 4

Multi-Base Network

Enable distributed training with units at different locations

Sample ROI Snapshot

Financial analysis for brigade (5,000 personnel)

Current State

Brigade size:5,000 personnel
Cost per soldier:$42K/yr
Ammunition cost:$165M
Total annual cost:$210M

With Private 5G

Training reps:5x more
Retention rate:90%
Annual savings:$145M
Training time reduction:60%

3-Year Financial Projection

MetricYear 1Year 2Year 3
Investment($25,000,000)——
Annual Savings$145,000,000$160,000,000$170,000,000
Net Benefit$120,000,000$160,000,000$170,000,000
Cumulative$120,000,000$280,000,000$450,000,000
Payback Period: 2 months • 3-Year ROI: 1,700%
Note: ROI figures are illustrative examples based on industry benchmarks. Actual results vary by implementation and operational conditions.

Ready to Transform Military Training?

Schedule an AR/VR Training Strategy Session.